DeepFUN.com
Bernie DeKoven
June 2008
USA |
 |
We are always looking for games that can be learned
very quickly, that take maybe a few minutes per round,
and that are fun enough to play several many times
with several many people. Rock! is exactly that kind
of game. A card game. For two players. Based on Rock/Scissors/Paper.
It's not really Rock/Scissors/Paper. Actually, almost
not at all. Players divide the deck between them,
and then, in a War-like fashion, they simultaneously
reveal the card that is on top of their pile. The
winner is not necessarily the person who has the
winning symbol. It's the first person to name the
winning symbol. So what you get is this unexpectedly
challenging game, where you have to think very fast
in deed. First, you have to decide which symbol is
the winning one. Then you have to remember that it
doesn't matter whose card "actually" won
- what matters is that you are the first to name
it. Then, just to add to the mental agony of it all,
there are 4 different cards for each symbol. Paper,
for example, can either be the card showing an inbox
filled with an enormous stack of paper, or a paper
airplane, or paper swan or a string of paper dolls.
Designed by Anita James, Rock! is a great
kids' game - perfect for starting or ending a rainy
afternoon, easy enough to learn to get both players
almost immediately involved, short enough to play
almost any time - before or after dinner, right
after homework, just before snack, maybe even instead
of watching TV! Yes, of course, parents
can play too. And I wouldn't be at all surprised
to learn that you've figured out a way to play
with three people, or that you've come up with
some variation that makes the game as interesting
for adults as it is engaging for kids. Because
it's that kind of game - elegantly simple, significantly
fun.
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